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The Integer Game
Grade: 8th
Subject: Math
Curricular Goal: Be able to teach integers to other math students
Introduction:
The Math Games for Kids, Inc. wants us to create a board game that
will be appropriate for kids (ages 12-14). This game needs to be
fun as well as educational.

Task:
How would one design a game to teach integers that kids would want
to play? Each team, based on their own knowledge of the mathematical
principles and concepts, will create an original board game that will make
it enjoyable for kids to learn integers. In addition, the teams will
promote their game to a group of teachers and students to get them to utilize
these games inside the classroom.

Process:
Each member on the team will be involved in the design, evaluation
and presentation.
Design:
1. You and your partners will create a name
for your game.
2. The game will need to include equations,
expressions ( distributive property and combining like terms) using integers.
3. The problems need to vary in degrees
of difficulty (simple to most difficult).
4. Each team will need to provide an answer
key to all problems in the game.
5. All games need to include an objective,
rules and directions on how to play the game.
Evaluation:
1. You and your partners will actually play
the game.
2. As you play, you and your partners can
fine tune any flaws your game might have.
3. You and your partners will compare their
game to other games already out there and fill out the evaluation form.
Presentation:
1. You and your partners will actually present
your game to the class and persuade us to buy this game.
2. The presentation needs to use appropriate
math terminology keeping in mind that your audience is teachers and students.
3. The presentation should be set up like
a speech (Intro, Body, Conclusion). Remember that you want to get
your audiences attention.

Resources:
Your Algebra textbook and the following web sites below can be used
to conduct your search.
1. http://www.yahoo.com
2. http://www.looksmart.com

Evaluation:
Each group will be graded on their presentations, evaluations and design
of their game by a rubric that will be handed out to all groups before
they get started so they know what the teacher is expecting.

Conclusion:
You now have a better understanding of the roles of a designer, evaluator,
and presenter of a finished product. In addition, you should
have a better appreciation for meeting deadlines and of teamwork.
The next time you learn a new concept in algebra, perhaps you'll brainstorm
easier methods to arrive at the correct solution.

Authors: Cynthia Milone
Created: 10/12/99
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